GLViewer input specification
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Members#
ambientOcclusion :AmbientOcclusionStyle#
Ambient occlusion settings
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antialias :boolean#
- boolean
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backgroundAlpha :number#
Alpha transparency of canvas background
- number
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backgroundColor :string#
Color of the canvas background
- string
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callback :function#
Callback function to be executed with this viewer after setup is complete
- function
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camerax :number|string#
- number |
string
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canvas :HTMLCanvasElement#
- HTMLCanvasElement
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cartoonQuality :number#
default 5
- number
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col :number#
- number
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cols :number#
- number
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control_all :boolean#
- boolean
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defaultcolors :Record.<string, ColorSpec>#
Object defining default atom colors as atom => color property value pairs for all models within this viewer
- Record.<string, ColorSpec>
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disableFog :boolean#
Disable fog, default to false
- boolean
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hoverDuration :number#
- number
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id :string#
id of the canvas
- string
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lowerZoomLimit :number#
- number
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minimumZoomToDistance :number#
- number
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nomouse :boolean|string#
Whether to disable disable handling of mouse events.
If you want to use your own mouse handlers, set this then bind your handlers to the canvas object.
The default 3Dmol.js handlers are available for use:
'mousedown touchstart': viewer._handleMouseDown,
'DOMMouseScroll mousewheel': viewer._handleMouseScroll
'mousemove touchmove': viewer._handleMouseMove
- boolean |
string
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orthographic :boolean#
- boolean
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outline :OutlineStyle#
Outline parameters
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row :number#
- number
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rows :number#
- number
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style :string#
outline or ambientOcclusion deprecated
- string
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upperZoomLimit :number#
- number
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